Briefing & Asset Review
Aligning creative goals, references, source assets, software constraints, delivery specs and production schedule before launch.
Creative goals, references, source assets, delivery specs and schedule.
3D Cinematic & Technical Artist // Unreal & Houdini FX
Cinematic 3D production for trailers, game ads, product CGI and FX.
Selected Work
Cinematics, game marketing, lookdev and Houdini FX — pick a category below.
Need a trailer shot, ad creative, Unreal scene, Houdini FX pass or product render? Send the brief, available assets, references and delivery formats.
Direct 3D production from brief to final delivery.
I stay hands-on across scene assembly, cinematic lighting, camera direction, Unreal Sequencer, Houdini FX, compositing and final delivery.
Hands-on lookdev, lighting, camera, timing and delivery decisions.
Unreal scene work, Sequencer, Blueprint-driven setups and Houdini FX.
Final renders, compositing, edits and optimized delivery files.
ARTIST PROFILE // DIRECT PRODUCTION
I stay hands-on from brief to final master: scene assembly, lookdev, cinematic lighting, camera direction, Unreal Sequencer, Houdini FX, compositing, and delivery. For larger scopes, I can scale with trusted collaborators while keeping one creative and technical lead.
PRODUCTION WORKFLOW // PIPELINE
A structured production workflow for cinematic shots, game marketing creatives, Unreal scenes, Houdini FX and product CGI.
4 clear stages from brief to final delivery.
From brief and source assets to blocking, lookdev, rendering and final delivery — each stage is scoped for clear review milestones and predictable production output.
Aligning creative goals, references, source assets, software constraints, delivery specs and production schedule before launch.
Creative goals, references, source assets, delivery specs and schedule.
Blocking shots, pacing, composition, camera movement, gameplay beats, UI placement and animatic timing.
Shot pacing, composition, camera movement, gameplay beats and animatic timing.
Lighting, materials, Unreal Sequencer, Blueprint setups, Houdini FX and scene assembly inside one production pipeline.
Lighting, materials, Unreal Sequencer, Blueprint logic, Houdini FX and scene assembly.
High-resolution rendering, compositing, color, audio, format exports and final delivery for campaign, trailer or social use.
Rendering, compositing, color, audio, format exports and final delivery.
ENGAGE // DISCUSS PROJECT
Send a brief, references, timeline and delivery format. I'll reply with a production plan.
Send a brief, references, timeline and delivery format. I'll reply with a production plan.