Oleksandr Kindiuk

3D Cinematic & CGI Artist // Unreal Engine & Houdini FX

I create realtime 3D marketing visuals for games, trailers, product shots and mobile game creatives.

// Game Trailers // Ad Creatives // UE5 Technical Art // Houdini FX // Product CGI

PROVEN SHOTS // SELECTED CASES

3D Production For Game Marketing, Trailers, Unreal Shots And Product CGI

3D Cinematic & Technical Art for final visual work: scene assembly, lighting, camera direction, Unreal Engine Sequencer, Blueprint-driven setups, Houdini FX, rendering, compositing and delivery files.

Public work is curated for quick review. Additional studio, agency, freelance and NDA-sensitive examples can be discussed privately when usage is cleared.

[ PROVEN CASES ]

Selected Work By Production Need

trailers / ads / product / vfx
Oleksandr Kindiuk
Oleksandr Kindiuk 3D Cinematic & Technical Artist
Available

Direct 3D Production & Technical Art

I handle every project directly, from scene assembly, cinematic lighting and camera direction to Unreal Engine Sequencer and Houdini FX simulations. For larger productions, I bring in a vetted network of senior artists under a single, razor-sharp creative direction.

01 Cinematics | VFX
02 Game Marketing Creatives
03 Houdini FX / Product CGI

DIRECT 3D PRODUCTION // PROFILE

Oleksandr Kindiuk portrait
Oleksandr Kindiuk 3D Cinematic & Technical Artist
Available for work

Direct 3D Production & Technical Art

I execute every project directly, from scene setup, lookdev and cinematic lighting through to rendering, compositing and final master delivery. For larger productions, I scale with a network of trusted collaborators under a single creative and technical lead.

Final Visual Production: Focus areas include advanced scene assembly, cinematic lighting, dramatic camera direction, Unreal Engine Sequencer animation, procedural Blueprint-driven systems, complex Houdini FX, and master-level rendering and compositing. I turn raw briefs, gameplay mechanics and references into premium, AAA-grade marketing visuals.

01 Cinematics | VFX Camera choreography, volumetric lighting, and edit-ready cinematic beats
02 Game Marketing Creatives High-retention gameplay hooks, dynamic variants, animated UI overlays, and multi-format master delivery
03 Houdini FX High-fidelity fluids, granular particles, premium product motion, and photorealistic render setups
Cinematic Trailer & Promo Direction Strategic shot planning, dramatic camera language, rhythmic pacing, volumetric mood, and real-time execution for game trailers and high-end teasers.
Real-Time Production & Tech Art Optimizing existing assets, customizing engine setups, and integrating briefs/references to assemble cohesive scenes, advanced lighting, and stylized environments.
Houdini FX & Product Simulation Photorealistic liquid, granular particle, wet surface, procedural rain, dynamic food, and material simulations for commercial product reels and cinematic inserts.
High-Conversion Game Marketing Creatives High-performance 3D ads and localized variants for paid social channels, store pages, interactive gameplay hooks, and rapid A/B campaign testing.
Cinematic samurai battlefield trailer frame
Cinematic Trailers Camera Choreography, Mood, Lighting, Hero Shots
Vertical fantasy mobile game ad frame
Game Ads High-Impact Hooks, Hero Upgrades, Multi-Format Variants
Houdini liquid product simulation frame
Houdini FX Viscous Fluids, Granular Particles, Photorealistic Renders
  • Unreal Engine 5
  • Houdini FX
  • Autodesk Maya
  • Blender
  • Substance 3D Painter
  • Nuke
  • After Effects
  • DaVinci Resolve
  • Photoshop
  • Rizom UV
  • AI Pipeline Support

PRODUCTION SCOPE // WHAT CAN BE PRODUCED

Production Capabilities & Delivery Scope

Direct production services for AAA & indie game studios, creative agencies, publishers, and product teams: transparent scoping, elite hands-on execution, review-ready milestone deliveries, and flawless final assets.

Game Trailers & Cinematic Promos

Immersive cinematic trailer shots, cinematic teaser sequences, launch promos, and real-time Unreal Engine clips engineered for sweeping camera direction, volumetric lighting, and dramatic atmosphere.

Unreal Engine Production / Technical Art

Expert Unreal scene assembly, Sequencer setup, custom Blueprint-driven systems, reusable scene logic, interactive lookdev prototypes, and comprehensive technical production support.

Game Marketing Creatives

High-converting 3D game ads optimized for paid social, app campaigns, and short-form A/B testing. I deliver high-fidelity gameplay-style hooks across 9:16, 1:1, and 16:9 aspect ratios tailored from your briefs.

Houdini FX & Product CGI

Advanced Houdini fluid/particle simulations, high-end product CGI, procedural material lookdev, and cinematic environmental FX (rain, dust, sand, splash fluids) with professional ACEScg compositing.

PRODUCTION WORKFLOW // PIPELINE

Advanced 3D Production Pipeline

A battle-tested 3D production pipeline engineered for high-end cinematic trailers, game marketing creatives, procedural Houdini FX, and photorealistic product CGI.

Whether starting from a comprehensive design brief, raw gameplay capture, a storyboard, or a conceptual sketch, my pipeline is structured to establish clear scopes immediately, maintain transparent review milestones, and deliver flawless final master assets.

01

Briefing, Lookdev & Asset Audits

Aligning on core creative goals, style references, asset audits, software environments, multi-format delivery specs, audio direction, and production scheduling before launch.

Pre-Production
02

Cinematic Blocking & Camera Direction

Choreographing camera movement, scene pacing, composition, gameplay narrative beats, animated UI placement, and editorial rhythm through rigorous blocking stages and rapid-turnaround animatics.

Shot Direction
03

Lookdev, Technical Art & Houdini FX

Crafting cinematic volumetric lighting, advanced materials, Sequencer arrangements, procedural Blueprint systems, high-fidelity Houdini simulations, and final scene assembly within a unified ACEScg color pipeline.

Scene Assembly
04

Master Rendering, Compositing & Delivery

Executing high-resolution rendering, multi-pass compositing, precise color grading, animated UI integrations, audio mixing, and exporting optimized files for all target marketing formats and social channels.

Final Delivery
PIPELINE ANALYSIS CONSOLE // TARGET METHODOLOGY
Select or hover over a pipeline stage to analyze the workflow metrics, asset handoffs, milestone reviews, and final deliverables.

STARTING SCOPES // INDICATIVE PRICING

Starting Scopes

Soft starting points, not a fixed price list. Final scope depends on source assets, formats, timeline, usage rights and complexity.

01

Paid creative test

A single focused creative or shot to validate direction before committing to a larger batch.

from $200
02

Creative batch / short sprint

A small set of variants or a short production sprint for paid social, store pages or campaign testing.

from $600
03

Trailer or cinematic shot

A trailer-grade cinematic shot or Houdini / Unreal sequence with lighting, camera direction and final delivery.

from $1,500

These are indicative entry points. Send a brief with your assets, formats and timeline and I will scope it precisely.

ENGAGE // DISCUSS PROJECT

Let's Discuss Your Next Project

Outline your production requirements: whether a cinematic trailer shot, high-retention game ad creative, complex Unreal scene setup, procedural Houdini FX simulation, or photorealistic product showcase.

Provide your creative brief, references, source assets, targeted timeline, and required delivery formats, and I will formulate a production plan.

Direct 3D Production: Clean execution without agency overhead. You work directly with me, securing transparent communication, hands-on quality control, and rigorous timeline staging.

Direct 3D Production & Technical Art Project inquiry / availability

PROJECT INQUIRY // INTAKE

Discuss a Project

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